THE CHASE III
The primary thing i wanted to accomplish with this quickie was to define a dangerous looking world. The fact that it turned out to be a chase piece developed very late in the making. When i had the landscape close to done i saw that the canyon somehow looked perfect for a typical chase scenario. So i took the chance. Technically i used a rendered vue plate to nail me the lighting and atmosphere. The vue picture is surely overpainted 99%. The final looks very concept arty and dirty. Exactly how it was intended. I played around with filters a lot and really dig how the fighter design turned out.
a 1680x1050 wp can be found here: [link]